The Unjumble template is an essential tool for language learning and literacy. It focuses on syntax and sentence structure by breaking a full sentence into individual word tiles for students to reorganise.
IN THIS ARTICLE:
- How is the Unjumble activity played?
- How and what do you type into Edit content for Unjumble?
- Where can I find some more examples?
How the activity is played
The game presents a series of scrambled words scattered across the screen.
The interaction: The user clicks and drags each word into the correct sequence to form a logical sentence.
Real-time feedback: As words are snapped into their correct positions, they are marked as correct.
Progression: Once the full sentence is correctly assembled, the game automatically moves the student to the next challenge.
The result: On the final screen, users can review their work, check their total time, and submit their score to the Leader board.
Creating your Unjumble activity
Click on Create Activity and choose Unjumble.
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Enter your sentence:
Type the sentence exactly as it should appear when finished (e.g., "The quick brown fox jumps over the lazy dog.").
Wordwall will automatically handle the "jumbling" for you!
Click Add an item or press Enter to add additional sentences or phrases.
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Click Done to save your activity.
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Tailor the difficulty in the Options panel below the activity
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MARKING
- Every word: The game validates each answer as soon as it is placed or submitted.
- Every word with bonus for perfect: Students get extra points if they get the word right on their very first attempt.
- On submit: Students must complete the entire activity before seeing which parts are correct. This is the most challenging mode.
- Automatically proceed after marking: If checked, the game will instantly move to the next question or item once the current one is marked as correct.
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ALIGNMENT
- Left: Aligns all text and tiles to the left side of the screen
- Centered: Positions all content in the middle of the game area
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RANDOM
- Shuffle item order: When checked, the questions or words will appear in a different random order every time the game is launched. This prevents students from simply memorising the sequence.
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END OF GAME
- Show answers: When the game is finished, students will be given the option to review their answers.
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SAVING YOUR OPTIONS
- Apply to this activity: Saves these specific choices only for the activity you are currently editing
- Set as default for template: Saves these settings as your "go-to" configuration for every future activity you create using the Unjumble template
- Revert to default: This clears any custom changes you’ve made to the Options panel and returns the settings to your own previously saved personal defaults.
- Revert to author's setting: This is particularly useful when you have bookmarked or copied an activity created by another teacher from the Community page.
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Creating Unjumble with AI
You don't need to be a prompt expert to use our AI. It is designed to be intuitive and accessible directly from the activity creator.
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Click Create Activity and select Unjumble.
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Look for the ✨ Generate with AI button (magic wand icon) at the top right of the content editor.
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Enter your content:
Topic: Type a subject like "Past Tense Sentences" or "Scientific Definitions."
Text / Notes: Paste a paragraph. The AI will extract the key sentences and prepare them for unjumbling.
File: Upload a PDF or Word doc. Wordwall AI will analyse the text and generate a series of scrambled sentence tasks based on your file.
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Click Generate. The AI will populate the list with correct sentences. Review them for any specific punctuation or phrasing you want to change, and hit Done.
Need inspirations?
Some examples of Unjumble activities have been created by our users and shared with the Wordwall resource community.
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